Showing posts with label rough cut. Show all posts
Showing posts with label rough cut. Show all posts

Saturday, September 20, 2008

#112 Room to breathe

Days 5, 4 & 3

Still working on the rough cut, focusing on story pacing, removing things that take you out of the story.

I'm reflecting a lot on the meaning of craft, the subject of my film, and being as tired as I am I'm afraid I'm not completing whole thoughts. I'm gaining spontaneity at the price of coherency when I'm not reading off a script. You tell me if it's worth it!

About five and a half minutes into the show I'm trying to make a point about the life craftspeople try to lead and I'm using a sports competition metaphor and it utterly fails. What I'm trying to say in this instance is that the measure of success is the process of work and learning they're engaged in, their life's journey, not a specific accomplishment or feat.

Trust is a perennial issue for me, and exercising trust in the audience is what I need to do as I continue this edit. Just as Jay Moonah said At Podcaster's Across Borders this past June, the content is the audience. They create meaning out of the context of their experiences, in this case, watching this film when it's done. Learning to trust that people are paying attention and pulling all the disparate pieces and ideas within the film to create a whole that leads them to… what, my way of thinking.

No, this film is not like driving cattle through a narrow, fenced in path (don't know the name of the path, sorry), but I do hope that it will direct people to think about specific ideas with new understanding. Providing some understanding, that's sufficient for me.

Tags:
editing, video, filmmaking, rough cut, craft,

Wednesday, September 10, 2008

#107 Roughcut on the run

Day 14 Editing
Day 13 Shooting
Day 12 Driving home through heavy, sticky traffic

I'm still pulling together the entire story of my film, still in rough cut mode. I'm just beginning to set boundaries and eliminating individuals wholesale, because the film isn't long enough to include more than a certain number of faces and voices. I don't know what that number is, but I've already eliminated 1 of 4 key interviews I did with potters. I found that when I introduced each person at the beginning of the film, one individual didn't fit. It was an odd experience that I had never had before and I it hit me like a vague itch as I was assembling the cut. It was completely apparent when I saw it full blown, along with my class, during the screening I reported on a few episodes ago.

It's one of those gut feelings you need to cultivate. As painful as these choices are, I know that hanging on to scenes, footage or characters that don't move the story ahead is like driving full speed ahead into a mud-hole. And nobody wants that.

Wise or not, I chose to give up a night I would otherwise be editing, in order to attend a series of talks at school by professional editors and filmmakers. Jay Rose was one of the highlights, as was Michael Phillips of Avid. The main message was geared towards the younger students, about finding your way into the media business, even if it means being a coffee toting intern. The critical thing to achieve is contacts and develop a set of work references that will lead you to your ultimate goal.

Five speakers, they all said the same thing: Be persistent and persevere.

The next day I used my evening to take some hirez stills at Sawmill Pottery, Dot Burnworth's studio. I have great interview footage of Dot, but I had to leave early the day of the shoot and got very little B-roll, particularly of her work.

One of things I realize I must, must, must do going forward, whenever I finish a shoot, is right away, within 24 hours at the most, review the footage. I didn't and a lot of time passed before I reviewed it. When I did and realized I had little to no B-roll (poor planning and poor execution) and by then it was too late to arrange a 2nd shoot. The best I could do was take digital stills and use them in a pan and zoom effect. I haven't tried this in HD before, so I will have to see how well it works. It better work, because I'm counting on B-roll to hide a lot of jump cuts.
 
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